#pragma once
#include "head.h"

// 编辑器主逻辑
class Editor
{
public:
	void Init()
	{
		_toolMgr = Tool::Manager::Create();
	}
	void Update()
	{
		_toolMgr->Update();
	}
	void Render()
	{
		_toolMgr->Render();
	}
	~Editor();
private:
	Tool::Manager* _toolMgr;
};